Blood in Other Media
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This is a list and index of outside media that have references to Blood or characters from that universe.
 List of References
- The Brogo Webcomic referenced Blood II: The Chosen on October 31, 2008, the game's tenth birthday. The comic features a Caleb jack-o-lantern and the Brogo character Michelle references a quip from Caleb by saying "It is getting to the point that I'm no mechanic, I just mostly hurt people". This quote is derived from a scene in C3L4: Cabalco Enterprises, where Caleb encounters broken down elevators
- In Shogo: Mobile Armour Division (a game developed by Monolith Productions around the time of Blood II development), there are magazine covers that feature a picture of Caleb. Near by the picture is some Japanese text followed by English text reading "Who is Caleb?"
- The Korean manhwa, Priest is almost certainly inspired by Blood as it features an extremely Caleb like anti-hero protagonist and a supernatural dominated old west setting. The series creator has gone as far as stating that the game and his comic are "inseparably related."
- In Ben "Yahtzee" Croshaw's Duke Nukem 3D Atomic Edition fan modification Age of Evil the main character Chris Quinn paraphrases Caleb in the beginning of the second episode by saying "I live aga... Uh-huh. Sorry!" In Age of Evil there is also a level set on a train that is probably inspired by Blood. Chris like Caleb spends a short time undead, gets a sadistic pleasure from the death of his enemies and wears a black trench coat. Yahtzee also later referenced Blood, among other Build engine titles, as an example of what first person shooters should be in Zero Punctuation, as well as noting Blood II: The Chosen (and SiN) as a typical "campy and colourful" shooter of the late 1990s in his "real" Duke Nukem Forever review. The first game in the Arthur Yahtzee Trilogy features the player making a rat burger, a concept mentioned in Blood.
- In the Piga Software game Windys the text "Security to the Zombie Cage!" can be found in the secret level as a homage to E1M8: House of Horrors. Level 6's starting text reads "Sure smells dead around here" inspired by a recording from the Blood II REZ file and the Boss Level's starting text reads "That's him! That's the man you're looking for!" as a reference to C3L4: Cabalco Enterprises. The boss's ASCII depiction is replaced by "???" in the help form to hide his look until you win the game. This is inspired by Tchernobog's depiction on the Blood website. Notably, even though Blood contained many horrified urban settings such as shopping malls, carnivals, and train stations it never contained a restaurant level (though a small diner is present in the Blood II level C2L5: Horlock's Station).
- The officially recognized Postal 2 total conversion Eternal Damnation contains a great deal of similarities to Blood such as zombies (with a similar head destruction requirement), Sawed-Off Shotguns, Dynamite sticks, Aerosol can flame-throwers, Submachine Guns, levels such as a carnival, subway train, apartments, hotels, subway station, museum, sewers, mall, stores, docks, mountains and cathedral. John Murray is arguably more like Caleb than the Postal Dude as he is more consciously violent rather then sarcastic; though he is surely more coarse in language then Caleb. The beginning of the game is set in a asylum and is thus also similar to the Blood mod BloodLines. At least one weapon is actually stated to have been inspired by Blood, and Nicola "Neurological" Capecci, the game's musician, has volunteered to Blood II: Resurrection and been used by Blood: Resurrection of Evil.
- The video game Duke Nukem Forever features a number of lines that are similar to those in the Blood series, such as "time to paint the town red", "another day, another disembowelment", "rainin' blood, baby", and the Army of Darkness quote "good, bad, I'm the guy with the gun". The quip "when you get to hell, tell 'em Duke sent ya" is particularly curious as the taunt "when you get to hell tell 'em I sent ya, you'll get a group discount" was an original for Blood II submitted by Glen Maydom in a fan one-liner contest. As another sequel to a Build engine title, opinions were similarly divided as with Blood II - only Blood II had notably higher scores on average and many think that Blood II was rushed out, something Forever certainly was not.
- OpenArena, a free software arena first-person shooter game built on the ioquake3 engine, contains many Blood-like bots such as gargoyles and spiders (and a cultist-like bot called an "Assassin"). Also one of the original OpenArena developers has a user page on Death Mask (with the comment "Gargoyles are cute"). It is possible that these connections to Blood were deliberate. It is also worthwhile to note that the Q3 BloodBath maps and the Caleb Quake III bot/model both work in OpenArena.
- It was once suggested on the Left 4 Dead wiki that the Left 4 Dead 2 campaign "Dark Carnival" may be a reference to the map of the same name from Blood.
- The logo of the Brazilian militia in Call of Duty: Modern Warfare 2 is a bloody hand-print, similar to the one on the boxart of Blood. Additionally, one of the available emblem layers in the sequel Black Ops also resembles the Blood boxart.
- In Call of Duty: World at War, a minigame known as "Nazi Zombies", in the maps "Shi no Numa" and "Der Riese", contains a weapon known as "Wunderwaffe DG-2", which fires a bolt of electricity towards enemies. The file name for the DG-2 is apparently "Tesla", which is coincidentally a nod off to the Tesla Cannon. In addition to the two maps, an enemy known as the "hellhound" (a demonic dog that attacks with its fangs and claws or explodes on the player) is featured in the game; when injured or nearing the player, the hellhound suddenly catches on flames, indicating it will explode when killed or on contact - similar to the fire based attack of the Blood Hell Hound. World at War also contains weapons that also appeared in the Blood series, such as the Sawed-Off Shotgun, Thompson Submachine Gun (which appears more like its military counterpart), a ray gun, a combat knife and an type of timed explosive known as the "Monkey bomb".
- Postal 2 features a wide variety of similarities to Blood and Blood II such as talkative anti-heroic trench-coated protagonist (though more morally ambiguous then down right evil), an implementation of head kicking, similar urban environments to Blood II including a meat factory and water filtration plants and interactions with non-playable characters similar to that of Innocents. Both game series feature deliberately over the top violence but Postal 2 also features obscenity, stereotypes and other shock-value functions as well as subtle social commentary. Reviews and user comments of the game also have compared the Postal Dude's numerous quips to those of Caleb.
- The Postal 2 expansion Apocalypse Weekend also features some similarities to the Blood series such as the introduction of zombies which can have their heads removed (though unlike Axe Zombies, they will continue to move and attack the player unless the head is actually destroyed) and hospital levels exhibiting some of the dark tones of E3M4: The Sick Ward or the Blood II fan map Hospital of Souls as well as a bridge level.
- In Return to Castle Wolfenstein, once raising from his 1000 year imprisonment, Heinrich I exclaims "I live again!" RTCW contains a Tesla Gun that is quite similar to the Tesla Cannon from Blood as well as Dynamite and a Thompson Machine Gun (albeit more military inspired). Also Deathshead's Super Soldier laboratory has been described as similar to CabalCo Disease Management. Many of these similarities probably come from RTCW being set only 15 years after Blood.
- In Doom 3 there is a new type of zombie that does not appear in any other Doom game: the Fat Zombie. It is possible that it was inspired by the Blood Bloated Butchers or at least came from a similar inspiration. There is also a section of the game where the protagonist is riding on a Monorail eventually crashing it it in a manner reminiscent of Blood II: The Chosen. Some parts of the Delta Labs also share a similar feel to C3L7: Research and Development with new weapons and portal technologies being developed and various specimens from other worlds or dimensions being experimented on. CabalCo and the UAC share many similarities: a focus on R&D, caring about progress before safety, a willingness to risk their own members in scouting missions to hostile new dimensions (compare the scouts in hell to the scouts in Reality Beta), and sheer monopoly over many industries giving them no legal or moral obligations and control over dangerous advanced technology.
- The first-person shooter video game Soldier of Fortune contains one level set on a train similar to that found in E1M3: Phantom Express. The opening sub-way level is also reminiscent of several levels found in Blood II. It also includes a "Microwave Pulse Gun" which is in some ways similar to the Tesla Cannon.
- Much of the Penumbra series takes place in an abandoned Arctic mine similar to the one found in E2M6: The Cold Rush. The game also features the protagonist Philip facing off against giant spiders, much like those found in Blood. In Penumbra: Black Plague to solve a puzzle the player also must make a flame-thrower from an Aerosol Can and Zippo. The voice of the Tuurngait Hive Mind also sounds similar to that of The Ancient One through the Undead Chosen; Lani Minella, who voiced Ophelia and Gabriella, is credited for the voice of the Hive mind. Penumbra also features a scene where a person is lit on fire.
- The Bloat, of Killing Floor, greatly resembles the Bloated Butcher: both are obese zombie-like foes that use meat cleavers and corrosive vomit to attack the player(s). However, the Bloat is nude and can be heard speaking actual phrases, compared to the fully-clothed Bloated Butcher, which can only moan incoherently at the player. Additionally, the Bloat cannot toss its meat cleaver at players like the Bloated Butcher can.
- Although conceptually distinct, the action role-playing game Deus Ex does bear some artistic similarities to the Blood series, most importantly due to it's gruff voiced trench coated protagonist and it's emphasis on dark urban environments similar to much of Blood II: The Chosen. Both games place a heavy emphasis on subway systems, and Deus Ex does have two sequences taking place in a crypt and one in a cathedral.