DWE3M3: Shadehaven

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Shadeheaven (DWE3M3) is the third level of the third episode of the add-on Death Wish, known as episode 9. It is set in a shadeheaven temple.


Level Designer: Dustin "Bloatoid" Twilley

Song Track: 9 - Double, Double, Toil and Trouble (CD-Audio), cblood4 (MIDI)

Number of Enemies
Still Kicking 87
Pink on the Inside 88
Lightly Broiled 88
Well Done 120
Extra Crispy 149
Number of Secrets
8




Walkthrough[edit]

"Blood: Death Wish 1.4 - E3M3 Shadehaven - All Secrets - UHD 4K mp4" (pagb666) - YouTube

"Cross the wooden bridges to Shadehaven's entrance. Hit the switches on each side of the entrance to unlock the front doors. Go inside. We will call this spot (where your back is to the entrance doors and you are facing the inverted cross) "Shadestart." Head to a flashing red elevator on either side of the inverted cross wall and ascend to the crystal room. Approach the inverted cross from this side of the structure and it will open up, allowing you to reach the Eye Key. Jump to grab it and fall in the golden water pool. Swim straight ahead into the next area through a tunnel and hit the submerged Eye Switch. This will open the portal directly ahead. Enter the portal and grab the Skull Key. If you want you can jump in the water, grab the ammo scattered on the sandy floor, and swim back to the area with the Eye Switch & Portal so you can escape the water. Return to the crystal room and open the Skull Doors. Ride the elevator to Floor 2. Enter the blue hallway on the left and you will end up outdoors. Continue to the yellow stable, watching out for a Hell Hound that is extremely difficult to shoot due to the wooden fence. Go through the wooden door and pick up the Shrink Shroom at the end of the passage. Return to Shadestart. Go through the doorway on the right then down the blue checkered stairs. Straight ahead is a hole in the wall near the floor. When you approach this area (now that you have the Shrink Shroom) you will be able to access the section with the Fire Key. When you are in the shrunken area, go straight through the opening in the wall. Grab the Fire Key. When you do, a wall will open revealing a cavern with tiny blue lights. Take the Grow Shroom from the center and exit the area, after which you will return to normal size. Open the nearby gate with the Fire Switch, then proceed until you reach the Fire Elevator, which will return you to Floor 2 (you can also take the Skull Elevator from earlier). Enter the hall with the neutral/white colored light. Kill the enemies and hit the Fire Panel, which will unlock the 2 elevators in the room. Go to the far elevator and ride it up. Walk ahead until you get to the Fire Door. Pass through and go up the stairs and into the portal at the end of the hall. Now you are in the inverted hall where you can reach the Dagger Key and a second portal to the left of it. Grab the key and enter the new portal. You will fall into a pool of water by the metal grating. Use your new key to lower the gate outside the pool and reenter the main Floor 2 area. Go left into the Butcher's Dining Hall. Use your key on the Dagger Door in the back and kill the Spiders just beyond inside the 4-way hall. If you go down the left hallway you can pick up some ammo. The door opposite the dining room in the 4-way hall leads to a long passage with flashing red lights. At the end of the hall is the Spider Key. When you take it Phantasms will appear so be ready, especially since the entrance door opens slowly. Return to the main area of Floor 2 and go to the center where the 4 pillars and skylight are located. Hit the 3 Spider Switches and then the skull-faced switch. The floor will rise up, giving you access to the roof. On the roof, proceed to the vessel near the rock wall to find the end of the mission."Bloatoid's Guide

Enemies Present[edit]

Weapons Available[edit]

Secrets[edit]

  • At the invisible bridge beyond Shadeheaven's entrance, hop on the ledge to your right and walk around the side of the giant structure until you see a little switch. This will lower a platform to take you up to a higher ledge. Follow the walkway around to the other side of the structure, leaping over the gap as you go, at the end is a niche. Reward: Life Seed
  • After going through the door past the invisible bridge, go to the right and down some stairs, killing Cultists, Gill Beasts, and Mini Calebs. At the checkered floor, go through an opening in the rock wall to the right and press the switch on your left. A niche will open back inside just to the left. Reward: Gasoline Can, Box of Flares
  • From where you grab the Skull key, jump through the nearest hanging wall cloth that looks like a poster above the water to your right. Reward: Body Armour (Drum of Bullets in version 1.7.9)
  • In an area with the Fire Switch and a gate with Zombies, there is another, larger hole in the wall next to the small one (requires Shrink Shroom) that leads outdoors. Go outside and press the tiny switch on the dark outer wall to your right to open a wall panel inside near the stairs. Reward: Box of Shells, Box of Flares, Drum of Bullets, Gasoline Can
  • In the shrunken area where you will grab the Fire Key, walk around the leftmost giant floor rocks on the left (Note: this is your only chance to get this secret since you won't be able to return here after getting the Grow Shroom). Reward: Fire Armour
  • After taking the nearest elevator (next to the Fire Panel) to the outdoor area, head right and hit the switch behind a rock pillar, the secret is behind the switch. Reward: Basic Armour, Proximity Detonators x4
  • When you open the Dagger key door at the back of the Butcher's Dining Hall, you will see Spiders coming out from a hole and attack you. Get inside the 4-way hole then crawl through the Spider hole. Reward: Spirit Armour
  • In the ammo room with Gargoyles, Hand and some bottles, there is a switch hiding just above the entrance. Hit it to lower the shelf nearby. Reward: Guns Akimbo, Life Essence (Beast Vision only on 1.7.9)

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