Fanatic
Game Apperances: Blood, Blood II
Affiliation: Cabal, CabalCo
Difficulty Stats:
Difficulty Level | Hit Points |
---|---|
Still Kicking | 40 |
Pink on the Inside | 60 |
Lightly Broiled | 80 |
Well Done | 100 |
Extra Crispy | 125 |
N/A
Fanatics are enemies found in both Blood and Blood II: The Chosen. The second most common kind of Cabal member, they act similarly to Cultists, but use various fully automatic firearms instead of shotguns. They have the same amount of hit points as Cultists, but their high rate of fire combined with their accuracy and numbers makes them a bigger threat, especially at long range.
Blood[edit]
"These Tommy Gun packin' keepers of the dark faith want to spill your precious life blood. Keep your ears tuned for the deadly sounds of dynamite as they sometimes offer explosives instead."
--Blood Manual
Fanatics wear a black/gray robe with a blue belt. They behave just like Cultists, but their Tommy Gun gives them a greater advantage, due to its repeated fire, accuracy, and effectiveness at long range. They also appear in slightly fewer numbers. Unlike default Cultists (and contrary to the games official manual), Fanatics cannot attack with TNT bombs, except on the original 1.00 release, with a single stick.
The player character was originally going to simply be a Cultist/Fanatic, which is part the reason it has animations for crouching, jumping and swimming. In the Blood Alpha, the cultists also do not yet melt away upon death as they do in the final version. They share the same voice samples as the Cultist, only slightly pitch shifted, which have been attributed to Stephan Weyte.
Blood II[edit]
"These are the special forces of the Cabal. They're better equipped and more experienced, and they possess a slightly faster reaction time. They still don't post much of a threat. Watch them, though. Occasionally, when you think you've put one down, he'll go berserk and return your attack."
--Blood II: The Chosen Manual