Inherit the Earth

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"When Tchernobog was defeated in the Hall of Epiphany, He was forced to return to His own realm. The power and rage released by Caleb while fighting the Dreaming god was partly absorbed, and had allowed Tchernobog to lay dormant gathering energy to follow on with His plan to open the Gateway- the connection between the realms of the living and the damned. Would Caleb be able to stop the revived Daemon Tchernobog?" — Official description

Inherit the Earth is an earlier add-on by Dustin "Bloatoid" Twilley, later creator of Hostile Takeover (2001, 2013) and much later of Death Wish (2011, 2017-2020), from 1999 that comprises of three episodes, plus a short secret fourth. The batch file was last modified on November 23, 1999.

Development[edit]

"I had some single player and Bloodbath maps that I decided I'd modify into a larger add-on in 1999 called Inherit the Earth. Enter Caleb (ite-e1m1), Fortress of the Gate (ite-e1m4), Station Invasion! (ite-e2m3), Midnight Express (ite-e2m4), Last Defense (ite-e3m2), and The Final Battle (ite-e3m3) are the only totally original maps in the pack — everything else was old content that I changed up a bit. Here I was learning about making damage sectors and timing events with toggle switches to create some more advanced effects, but the levels themselves were still pretty basic. " — Dustin Twilley, January 19, 2016

Episode 1: The Gate Between Worlds[edit]

Episode 1: The Gate Between Worlds


TBD

Episode 2: A Light in the Darkness[edit]

Episode 2: A Light in the Darkness


  • ITE-E2M1: Return to Ruin
  • ITE-E2M2: Risen in Arms
  • ITE-E2M3: Spirit Invasion
  • ITE-E2M4: Midnight Express

TBD

Episode 3: Inherit the Earth[edit]

Episode 3: Inherit the Earth


  • ITE-E3M1: Spirit Mansion
  • ITE-E3M2: Last Defense
  • ITE-E3M3: The Final Battle

TBD

Episode 4: :D Secret Levels :D[edit]

Episode 4: :D Secret Levels :D


  • ITE-E4M1: Da' Body Count
  • ITE-E4M2: Da' Lab

TBD

Reception[edit]

"Now for something more optimistic. I've finished Inherit The Earth mini-campaign. Eleven normal levels plus two slaughterfest like maps for those who are stubborn enough to find the secret code for it. The modder Bloatoid made it way before his Death Wish opus magnum. He says that maps were made in different time intervals, which sometimes shows in the quality. Which is overall not bad actually, and shows his potential during the early days. There are some new maps built from the scrap and modified, like the Phantom Train which you can see just below. Vanilla levels with the destruction of the locomotive was really easy compared to that one. Why ? Because after pulling the switch you need to RUN to the end like crazy. Somehow I felt it coming, since there was no buttons or space to pull the "end of the level" stone. I admit that I failed a couple of times, but it was so fun. There are new sounds, unusual use of build engine scripts and while there are some minor bugs here and there, I've finished it without any problems. Plus the AI of stone gargoyles sometimes behaves strange (not that I complain). Other than that it was smooth experience. The three main episodes are interconnected and you will start them at the same place as you ended the earlier one. Shame that we didn't get at least 20 maps. Hint: Conserve ammo in episode 3 for the confrontation with our favourite Tchernobog. I hope you are good with dynamite because you'll be tossing it on him like crazy."Ninja Destroyer

External Links[edit]


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