Craig Hubbard is a former employee of Monolith Productions. He had been with the studio since its early days, having been hired by Monolith in 1996. He was one of the last of the older employees to be with the company followng the various departures of the likes of Nick Newhard, James Wilson III, Brian Goble and Jason Hall. He served as a level designer, cut scene writer, and a web developer for Blood and also designed levels for its Plasma Pak expansion. He continued his roles as level designer and writer for Blood II: The Chosen though he is not credited for work on The Nightmare Levels.
He project lead and designed Shogo: Mobile Armour Division, a rocky experience that shaped his later design efforts in terms of scale and pre-planning. He was then lead designer for the No One Lives Forever games and most famously the F.E.A.R. series. Alongside Frank Rooke of Tron 2.0 and Condemned fame, he was one the main designers at Monolith. His last game for the company was Gotham City Impostors.
In 2013 he left Monolith to help found Blackpowder Games and work on their game Betrayer alongside five other former employees of Monolith (including Blood II and Shogo veterans Brad Pendleton and C. Wes Saulsberry III).
He is noted for his diverse areas of interests and skills, focusing in diversity rather than specialization. This gives him various roles in the development of the games he is involved in such as creative and technical writing, storytelling, film making, sound and graphics design, game balance, management, and the visual arts. He graduated summa cum laude from the University of New Mexico with a a BA in English - Proffesinal Writing and a minor in Psychology (which probably has contributed to his psychological horror games).
- Betrayer (2014), Blackpowder Games
- Gotham City Impostors (2012), Warner Bros. Interactive Entertainment Inc.
- F.E.A.R. 2: Project Origin (2009), Warner Bros. Interactive Entertainment Inc.
- F.E.A.R.: Perseus Mandate (2007), Sierra Entertainment, Inc.
- F.E.A.R.: First Encounter Assault Recon - Director's Edition (2005), Vivendi Universal Games, Inc.
- F.E.A.R.: First Encounter Assault Recon (2005), Vivendi Universal Games, Inc.
- Contract J.A.C.K. (2003), Sierra Entertainment, Inc.
- Tron 2.0 (2003), Buena Vista Interactive
- No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002), Fox Interactive, Inc., Sierra Entertainment, Inc.
- Aliens Versus Predator 2 (2001), Fox Interactive, Inc., Sierra On-Line, Inc.
- No One Lives Forever - Game of the Year Edition (2001), Fox Interactive, Inc.
- The Operative: No One Lives Forever (2000), Fox Interactive, Inc.
- Blood II: The Chosen (1998), GT Interactive Software Corp.
- Shogo: Mobile Armor Division (1998), MC2-Microïds
- Blood - Plasma Pak (1997), GT Interactive Software Corp.
- Blood (1997), GT Interactive Software Corp.
- Eric Kohler (also joined Monolith in 1996)
- Craig Hubbard on MobyGames
- Craig Hubbard - Linkedin
- PCGaming.Com Interview (September 16, 1997)
- Interview with Craig Hubbard (September 29, 1997) - Voodoo Extreme
- Interview with Craig Hubbard and John Jack - Games Planet (1997)
- The LithTech Engine Interview (May 15, 1998)
- Interview with Craig Hubbard and Mike Dussault (1997) - PC Gamer
- Planet Quake interview (1997)
- Ex-Monolith devs form Blackpowder - gameindustry.biz
- 'Betrayer' interview with Blackpowder Games co-founder Craig Hubbard - Digital Trends
- Monomania: Shades Of Old In Blackpowder’s Betrayer - Rock, Paper, Shotgun